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2024-25 Explaining the technologies behind games and their impact on users and design of games
Pearson BTEC Level 3 National Foundation Diploma in Computing
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Criteria
P1
Yes/No
YES
NOT ACHIEVED
NOT SUBMITTED
Did they achieve this criteria?
P1 Explain social and technological trends of computer games.
Which Sub-Criteria Have they achieved?
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P1 - Described how current and emerging technologies in gaming impact users and the games industry
Achieved
Not Achieved
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P1 - Supported with descriptions with examples of current and emerging technologies
Achieved
Not Achieved
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How well did they meet the criteria?
P2
Yes/No
YES
NOT ACHIEVED
NOT SUBMITTED
Did they achieve this criteria?
P2 Explain how current and emerging technologies impact computer games design and development.
Which Sub-Criteria Have they achieved?
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P2 - Explained technologies available in gaming and how they affect the design and implementation of a game
Achieved
Not Achieved
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P2 - Supported with examples of games and how they make use of the technology available during development
Achieved
Not Achieved
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How well did they meet the criteria?
M1
Yes/No
YES
NOT ACHIEVED
NOT SUBMITTED
Did they achieve this criteria?
M1 Discuss how current and emerging technologies impact on how games are designed and developed to meet the requirements of the users and the larger computer games industry.
Which Sub-Criteria Have they achieved?
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M1 - Technically accurate, demonstrate good written command of english
Achieved
Not Achieved
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M1 - Clear understanding of how available and emerging technologies affect the development of a computer game
Achieved
Not Achieved
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M1 - Balanced discussion on how user needs and current tech impact design and development of computer games
Achieved
Not Achieved
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How well did they meet the criteria?
D1
Yes/No
YES
NOT ACHIEVED
NOT SUBMITTED
Did they achieve this criteria?
D1 Evaluate the impact of current and emerging technologies on the design and development of computer games to meet the requirements of the users and the computer games industry.
Which Sub-Criteria Have they achieved?
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D1 - Clear balanced evaluation of current and emerging technologies
Achieved
Not Achieved
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D1 - Comparison of how they impact on development of a computer game to meet users and the games industry requirements.
Achieved
Not Achieved
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D1 - Clear examples of current and emerging technologies and requirements of users and the games industry.
Achieved
Not Achieved
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D1 - Citing evidence using a reference section
Achieved
Not Achieved
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